Being new to this I am collecting all the chalks that I will most likely be using. Seeing as how I haven't really done this before (been many years) I probably won't be mixing too much stuff up just yet. So my question for you guys is what are your go to colors?
I've already purchased the chalks that Brett recommended, and missed the one for the roof of Oniels, if I need one I might as well make an order for more.
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http://www.sierrawestscalemodels.com/university.html
Now since you have "craft paints" in your title I thought I would mention (as you know) that I developed a paint set with well know gaming and figure company Reaper Miniatures. While craft paints will certainly work with my kits, I offer a much higher quality set with colors specific to our needs as craftsman kit builders.
Karl.A
Grab a chalk a little darker than the one used on the main decking and darken the floorboards in the doorway, think about where people would walk and where grime would be.
if you go too dark for your eye you can always blend it back in with the original floor colour.
Never be afraid, there is always a way back.
A/I is less controllable due to soaking in and wicking, for specific areas (such as the doorway) and patterns I would use chalk, for the edges of the deck where natural discolouration is required with seeping I would use A/I, carefully, build up slowly and review.
R
Sorry, I'm bad at names esp after being away for a while, I wish people would just leave their name at the end of their posts so I could reply more personably.
I would say, sdrees that it depends on the circumstance, and that we should use our experience to model accordingly, that is what separates a good model from a great model. The thinking things through.
For instance, if it is a retail outlet in town with painted decking then the paint would be worn off in the highest walking areas.
If it is a industrial area (workshop) with oil on the floor then this would be walked around and higher travelled areas would be darker.
If it is a generally a dirt covered area such as a saw mill then the decking would show trails of where the dirty boots had been the most, and therefor the trails should match the ground cover.
Basically what I'm saying is that there are infinite possibilities.
Wood ages in so many different ways, covered/uncovered, inside/outside etc.
depending on the foot traffic results in different wear patterns/colours/effects....
It all comes down to the story for your model/area...
Are they wearing muddy boots/ oily footprints/ clean shoes etc, depends on what you are modeling for the result.
The story dictates the model, but the model tells the story.
Karl. A